Bitcoin and Minecraft Together At Last

What if you could really keep what you mined?  What if you could take the rewards of all that hard labour with you?  I set out to create a way to assign real worth, and external data to in-game objects. The first release is The Bit Mines.   My vision isn’t just around a single server but as a way for players to move their “progress” from SMP server to server, or to entirely different games or markets.  You play for a while and accumulate some “progress” and then turn around and buy ranks, items, or...

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The Bit Mines Website Has Moved!

The Bit Mines has gotten a brand new site all to itself. Please update any links, etc and make sure to go to www.thebitmines.com for all the latest and greatest taking place there.

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Claim Multipliers

We’ve added claim multipliers to The Bit Mines! This means that some block types are worth more than others. Check out all the details here!

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InstanceJanitor Demo

SMP Minecraft: Destroy and Undo an area with in-game controls. Built against: craftbukkit-1.3.2-R2.0 worldedit-5.4.2 Package contents -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=–= src – plugin source InstanceJanitor.jar (0.4 binary) worldedit-5.4.2.zip (WorldEdit plugin) runtime – sample server deployment Go to 14 67 244 and enjoy the demo! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=–= Download Here!

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Server Updates

I completed updating the launcher script to wrapper the minecraft server instance with screen rather than tmux. Hoping to see if it resolves an issue with losing interactive access to the console during certain java exception events. If I see the same behavior with screen I’ll need to investigate the way we launch java itself under this condition. Additional hardware has been order to replace the OS of the hypervisor with an SSD drive and to add an additional dedicated NIC for some of the high network traffic VMs. Parts should be in...

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Instance Reset Functionality Update

I’ve found several issues related to the real-time cuboid reset plugin: Minecarts aren’t recreated Dispensers are missing their contents – no easy traps for me :( Items left on the ground cause problems resetting blocks (doors can be missing, etc) Blocks aren’t always faced correctly on restore (like dispensers – repeated restores seem to fix it) From what I’ve been researching these appear to be mostly related to issues in WorldEdit. :(  So unless we want to track down and fix that code base we have to either...

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